React on go and stop on no-go

Wait for a cue, make the right decision, then review the whole run.

Ready
GO means respond. STOP means wait.

Respond only to GO. A STOP cue passes when you leave it alone.

Use Space, or the GO button. Tab hides and focus loss discard the run.

Responding and withholding

A GO response records its time. Missing GO is an omission. Responding to STOP is a false response. Waiting through STOP is correct withholding.

The run contains 12 cues with equal counts of each type in shuffled order. Each cue stays for up to 2 seconds. An early press retries that cue and does not consume a round.

Compare your own decisions

The headline counts correct decisions. The median uses correct response times only, so mistakes remain visible beside speed. Compare the same challenge on the same device. This is a game, with no cognitive or medical interpretation.

For a cue without a choice, use the simple reaction test. See the timing and scoring rules.

Try the related task